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HELMETS, Female PMC (7)

$5.28
SKU: 26-B-2
In stock
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Part of the Private Military Contractors range, this is a mixed set of heads with a modern theme.

The set includes:

 

  • 7 unique Female PMC heads with helmets.

 

They are most compatible with our Regiments torsos, but can be used with many other 28mm heroic scale miniatures.

 

This product is not a toy and is unsuitable for under 14's. They are supplied unpainted, and will require some preparation and assembly with super glue.

We recommend testing the poses and assembly of each miniature in the set before glueing in place. Some components can be left unglued, be magnetised or held in place with Blu-Tac or similar to allow weapon changes.

For further guidance please see the 'Working with Resin' guide at the bottom of the page.

Products specifications
Attribute name Attribute value
Scale 28mm Heroic
Category Regiments
Inspiration Modern
Style / Theme PMC / Militia
Gender Female
Existing reviews
Perfect Heads
L..A. 8/20/2020 2:53 PM
These are just the perfect heads if you are interested in having a full on female regular army or a mixed gender one.
Was this review helpful? Yes No (1/0)
Excellent Selection, Great Scuplts
Rolf 12/16/2019 1:04 PM
These work really well for if you want female heads with helmets, While it might have been nice to have some of these in different packs of different sorts of helmet profiles this pack has at least a couple of each type so that you can pick and choose which are most suitable for a project. The features are very good, and the lines are well defined making painting very easy.
Was this review helpful? Yes No (1/0)
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Part of the Private Military Contractors range, this is a mixed set of heads with a modern theme.

The set includes:

 

  • 7 unique Female PMC heads with helmets.

 

They are most compatible with our Regiments torsos, but can be used with many other 28mm heroic scale miniatures.

 

This product is not a toy and is unsuitable for under 14's. They are supplied unpainted, and will require some preparation and assembly with super glue.

We recommend testing the poses and assembly of each miniature in the set before glueing in place. Some components can be left unglued, be magnetised or held in place with Blu-Tac or similar to allow weapon changes.

For further guidance please see the 'Working with Resin' guide at the bottom of the page.

Products specifications
Attribute name Attribute value
Scale 28mm Heroic
Category Regiments
Inspiration Modern
Style / Theme PMC / Militia
Gender Female
Product tags
Blog posts about this product
Conversion Corner - Adam's Winter Division™ Agents


Welcome to the next installment of our (at this point) regularly scheduled The Division™ Conversion Corner - this time with more Agents (as you can't ever have enough Agents)!


Our recent Digital Forge releases (Modern Civilians & Undercover Operatives) and my improving skill at digital kitbashing gave me a chance to work on upgrading my previous set of Agents, and add some reinforcements. Since I want to feature enemies from both games, I decided to split my team into two parts, a winter and a summer themed one. I first started working on the winter team, as I really want to test my new snow effects!

Recently I came across a new ultramodern ruleset called Incountry - this seems like a good fit for my Division plans, so I based my team around the Tier 1 force list from the rulebook.


All models are a mix of cast and printed resin, some parts extensively modified in Blender.


The Agents


Division SHD Agents


The first four models represent a Tier 1 Fireteam from Incountry.


  • My converted PMC Operative One makes a return again, this time with an improved Dark Zone Bag from our Modern Backpacks bundle.
  • The P90 Agent's body is a slightly modified one from the Undercover Operatives set, with the kneepads swapped for a Wasteland Raider one, and a Dark Zone bag, beacon and MOLLE straps added to his backpack. His head is from the Baseball Cap heads sprue.
  • The Medic features a torso-head combination from Operatives, and an extensively modified ALICE frame backpack with a beacon, first aid kit (to represent the Medical Training passive ability) and a Remington shotgun strapped to the side. She is getting ready to call in an extraction, with a flare gun in one hand and a Dark Zone bag in the other. I used the plastic carrier bag hand from Civilians to make a Dark Zone bag held in hand. Other parts used are Female Cyberpunk arms & a pair of Female Fatigue legs.
  • The Marksman agent (representing the Marksman Primary role) is equipped with a lengthened barrel DMR variant of the ACR with a wrapped suppressor, 12x scope & a canted red dot sight. He's holding his weapon in the MRAD arms from the Operatives set. For this model I used my favourite Boilersuit body cut at the waist and a PMC head.

The weapons attached to backpacks were scaled to 81% so they look less oversized and all backpacks feature masks taken from the Respirator heads set.


 Division SHD Agents


Division SHD Agents


These two models will use the Tier 1 Specialists rules.


  • The Drone Operator from my previous team is back, with a new backpack (modified Modern Assault pack), the same drone I used for my Black Tusk and a HK416 strapped to the side. As with the Medic in the previous set, he represents Medical Training. 
  • The SAW Guy is modeled after my character from Division (might also have some Nomad vibes - I might need to start a Ghost Recon™ project!). I always wanted a SAW with a vertical foregrip, this took some trial and error to do. I took the foregrip hand from Republic Commandos, the stock from Drop Troopers & the two male Pistol Grip arm pairs from Cyberpunk (as I wanted to give him a heavy jacket), I ended up using the right arm from one pair and the left arm from the other to make the pose work. Then I added a M249 with an ACOG and a PEQ. For his legs I picked one from the Wasteland Raiders set with some detail removed, a holstered pistol added and the hole on the knee filled. His backpack started out as an ALICE pack, then I added a Dark Zone bag, beacon and MDX strapped to the side. This is probably my favourite model I ever made!


 Division SHD Agents


The JTF


Division SHD Agents


To round out my options I also built some JTF to be used as CIA Ground Branch.

  • This is a much more uniform set of models, all wearing 3D printed High-Vis vests with mag pouches and a backpack for the Sergeant & Combat Trousers and PASGT Helmets from our resin range. They are equipped with our older model HK416s with red dot sights. The Sergeant has a hand held radio so he can keep constantly calling for backup. As a nod to their non-existent combat ability in the game I added trash piles to their bases...


This time the bases are from the Modern Road Bases set I sculpted, with my usual 80 grit sandpaper, Astrogranite and scenery bits from Modern Urban Scatter terrainspent ammo casings & bottles.


That's it for now, see y'all later - maybe with more enemy faction conversions!


The Division and all associated terms are trademark and Copyright Ubisoft.

Comparisons and images are used to provide examples of possible conversions to inspire hobbyists own modelling projects. This feature is not associated with Ubisoft in any way.

Conversion Corner - Adam's Majestic 13 DEVGRU

Another new game, another crew to build!


With the recent release of Majestic 13, I took the opportunity to build ANOTHER modern military crew (as you can't ever have enough of those). This time the inspiration came from DEVGRU / SEAL Team Six as I imagine they would be one of the first groups to gain access to cutting edge reverse-engineered alien technology.


For the Sponsor of my team I decided to go for Industrial Arms, and my starting Advantage is Weapons Specialists, so I get some juicy bonuses for my weapons AND get to start with two from Phase 2! My starting base will obviously be a Military Command Base.


The models share some common parts like Load Vest / Female PMC torsos, Fatigue legs, Ops Core helmets, Modern Assault Packsholstered pistols and H&K 416s with suppressors.

 
Majestic 13 DEVGRU Operators

 


Sergeant and Rifleman


Majestic 13 DEVGRU Operators


These two models are armed with standard Assault Rifles. The arms come from the AR-15 Arms sprue, the Sergeant's arm already had the correct weapon attached, so I only had to add accessories (Holographic Sight and PEQ).

For the Rifleman I used the arm with the LVOA, removed the weapon and swapped it for a H&K 416 - the weapon is just long enough to work very well with the "C-clamp" pose.

I wanted a unique head for the Sergeant, so I used one from OpsCore with Balaclavas with the flipped up NODs from the OpsCore NVG sprue. To mark him as the leader of the unit, I took a left arm from Fatigue Banner arms with the trumpet cut and replaced with one from Tactical Hand Gestures

 


Support Gunners


Majestic 13 DEVGRU Operators


They are both armed with REtech Gauss Rifles. I could have used our High-Tech Gauss Rifles, but I wanted to make the weapons look more like modified modern weapons, so I opted for LVOAs mounted on Militia and Female Fatigue Specialist arms.

After I cut the mag and a bit of the hand guard from the LVOA and filed down the specialist weapon lower to the three dots the two parts fit together really well with only minor filling required. Then I added backpacks from Fusion Cannons, and small Holographic Sights to keep the accessories consistent within the unit. The end of the specialist weapon lower looked too flat and straight, so I glued PEQs there to make them look more interesting.

Since we don't have any female OpsCore helmet heads with NODs, I cut another one from OpsCore NVG and glued it on, this time flipped down.

 


 Drone Operator / Medic 


Majestic 13 DEVGRU Operators


The final member is my Medic, who was built (to future-proof the team) to also be a Drone Operator in case I get to Phase 2 tech and choose the Medical Drone equipment.

I wanted to find a use for Civilian Tablet arms and Modern Comms packs for a long time, and this was a great opportunity. The Spotter drone is modelled flying over her, attached with a pin, and to balance the model out I added a H&K 416 to the other side of the backpack with thin plasticard straps.

She uses the same head as my female support gunner, with the NODs flipped up.

 


This was a really fun and quick build, from the idea to final gap filling it took me less than a full afternoon!

I haven't decided on basing yet, I will most likely go for my usual urban bases, probably slightly smaller size (32mm) this time.


That's it for now, see y'all later!