I love Necromunda. I could gush about its campaign dynamics and larger-than-life characters, its ease of entry or relative low cost to play, but I’ll spare you the character count and cut to the chase. I love its Guild delegations.
These Guild delegations are presented in the books with very specific head counts, equipment and skills, but barely any of them have been released and there are only one or two bits of concept art to indicate what they might look like. The solution? Make your own!
A few years back I adopted the mantra of ‘finished, not perfect’ to help me clear my backlog of projects. It was through gritted teeth I hissed those optimistic words as I realised I would have to paint both of my least favourite things for this project: fire and flags. Curse you, past me!
I would need to have recipes ready for candles, flames, glow effects and a design for the flag, likely involving some custom heraldry. I resigned myself to my fate, poured myself a tumbler of ‘19 Lahmian Medium, and picked up the brush.
Recently I have been putting some time into playing some skirmish games with my games group at my FLGS, and we had just picked up and started playing Frostgrave when I was made aware of a resin release we had coming at the studio that made me want to put aside my old war band of miniatures and build a new motley crew of treasure hunters.
That resin release was none other than our brand new redesigned Robed Cultists !!